- What if its like a comic
- what if you build a narrative
- what if its theme is sci fi
- what if you have to solve a mystery
- what if I draw inspiration from Clue
- What if its like choose your own adventure books
- What kind of goal would a narrative driven game have...
- what if the game rewards you for sabotaging your opponents
- what if it has action/narrative cards players must battle over
- what if one player plays as the hero, and one as the villain
- what if those two players must play for districts of a city...
- players win districts with narrative cards
- what if you play as a detective
- what if you must collect evidence, but it might be false evidence?
- you can get false evidence from other players, they can tamper with your evidence (cards?)
- what if the game board is round
- what if you advance by landing on another player
- what if you can counterattack another player with a card of their gamepiece/color?
- what if you have to get exact number with dice
- what if you have to rely on another player to advance, but they don't know it?
The last of these ideas was a bit of a fever pitch of an idea. My brain seems to have snapped into thinking of solid game-play and not theme at the moment, although soon they will both be important.
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